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Polynook on Twitter: "@RogDolos @CiroContns @Cyanilux @mp_labs Blender 2.92 has an option "Use Space Transform" that when disabled, in addition to enabling "Bake Axis Conversion" in Unity, results in perfect mesh axes
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Perfect FBX export settings from Blender 2.8 to Unity : r/Unity3D
Blender to Unity Export - Correct Scale/Rotation — Immersive Limit